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About

A Passionate Game Developer

Hello, I am Miro!

I hold a Bachelor’s degree in Game Design from HTW Berlin with hands-on experience in programming and 3D. My focus is C# development in Unity, including UI, shaders, performance optimization, and DOTS. I also have a strong interest in 3D character art and sculpting, contributing to both coding and visual aspects of game developmen
One of my proudest achievements is the project “Beyond Bounds”, where, as part of a two-person team, we successfully developed a unique game in a short time. I also independently led a project for UKE Hamburg, bringing the game to approximately 80% completion over a year and a half, before handing it off,  constructing a real game that gets played with a large complex code base.

Skills

Sculpting/ Zbrush
95%
Unity/ C#/ Git
90%
3D/ Maya/ Rizom / Topogun
85%
2D/ Photoshop
70%
Surfacing/ Painter/ Mari
55%
Game Design
40%
Wrap/ Agisoft
35%
Unreal Engine
15%

My Strengths

  • Can take Initiativ and lead
  • Starting and staying committed, turning ideas into progress
  • Find creative solutions
  • Capable of engaging with others in a positive and constructive way

Passions & hobbies

  • Bodybuilding and Fitness ( Game dev takes a toll on you otherwise )
  • Anatomy
  • Finding new things to do as a couple
  • Watching nerdy gdc stuff

Work Experience

10/2022 – 05/2024: UKE Hamburg; Project lead/ programmer; Game creation for a research project on PTSD as a working student in Unity for Ipad. 

By all means, send me an email and get in touch.

    directly:  contact (at) jomaa (dot) design